Padmi

Game Engine Developer

Delhi NCRPosted 3 months ago
Software engineeringMid-levelFull Time; Regular
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As a Game Engine Developer specializing in the Open 3D Engine (O3DE), you will play a crucial role in building high-performance, AAA-quality games. Leveraging the power of a modular, open-source engine allied with the Linux Foundation, you will be instrumental in shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures. Key Responsibilities: - Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua. - Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity. - Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds. - Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features. - Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations. - Contribute to technical documentation and code reviews to promote best practices and knowledge sharing. - Engage in agile development processes, providing technical insights and driving innovation within the team. Required Skills And Qualifications: - Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture. - Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension. - Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments. - Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems. - Excellent written and verbal communication skills, with the ability to collaborate across disciplines. - Experience working with open-source tools, build systems, and version control. - Strong problem-solving skills and a proactive, ownership-driven approach. Preferred Qualifications: - Contributions to open-source 3D engine projects or involvement in the O3DE community. - Experience deploying games or simulations on multiple platforms, including Linux. - Background in shipping AAA games or large-scale multiplayer environments. As a Game Engine Developer specializing in the Open 3D Engine (O3DE), you will play a crucial role in building high-performance, AAA-quality games. Leveraging the power of a modular, open-source engine allied with the Linux Foundation, you will be instrumental in shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures. Key Responsibilities: - Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua. - Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity. - Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds. - Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features. - Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations. - Contribute to technical documentation and code reviews to promote best practices and knowledge sharing. - Engage in agile development processes, providing technical insights and driving innovation within the team. Required Skills And Qualifications: - Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture. - Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension. - Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments. - Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems. - Excellent written and verbal communication skills, with the ability to collaborate across disciplines. - Experience working with open-source tools, build systems, and version control. - Strong problem-solving skills and a proactive, ownership-driven approach. Preferred Qualifications: - Contributions to open-source 3D engine projects or involvement in the O3DE community. - Experience deploying games or simulations on multiple platforms, including Linux. - Background in shipping AAA games or large-scale multiplayer environments.

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