Padmi
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Avalanche Studios Group

open-world games · Unreal Engine 5

Network Programmer

SE · HybridPosted 2 months ago
Software engineeringJuniorPermanent Employment
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Deep understanding of modern C++ within the context of Unreal Engine, including memory management, macros, and coding standards

Proven experience with Unreal Engine’s replication system, actor lifecycle in a networked environment, and implementing RPCs

3+ years of experience in multiplayer programming, with at least one shipped title

Experience working with platform-specific online subsystems such as Steam, PSN, and Xbox Live

Experience with packet profiling, bandwidth optimization, and managing network relevance and culling in large-scale environments

Strong coordination skills for cross-disciplinary collaboration and fluency in English

Experience with the Gameplay Ability System (GAS) and its built-in networking capabilities

Experience extending or overriding the UNetDriver or implementing custom DataBunch serialization

Experience with dedicated server orchestration (Agones, AWS GameLift) or Matchmaking services

Experience with networked physics and client-side prediction/reconciliation

Comfortable working in an Agile/Scrum environment

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