Source description
About the role
What You’ll Do
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Own core surfaces.
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Design and evolve the heart of the Candle experience. This includes the daily challenges, streaks, games, onboarding, discovery, notifications, and more.
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Think in systems.
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Craft emotional loops, streak mechanics, reward systems, and connection rituals that drive daily engagement.
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Ship end-to-end.
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From concept → prototype → polished UI → shipped feature. You’ll work directly with founders and engineers to bring ideas live fast.
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Invent new formats, design to market
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Design new interaction patterns for connection and marketing: collaborative canvases, async voice, micro-games, emotional check-ins, rituals, etc.
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Obsess over details.
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Typography, motion, haptics, micro-interactions, empty states, streak animations, the small things matter here a lot. Every pixel is questioned.
What We’re Looking For
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2+ years designing and shipping consumer mobile products
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A portfolio that shows taste, restraint, and strong interaction thinking
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Deep understanding of mobile UX patterns and emotional design
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Strong Figma skills (components, systems, prototyping)
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Ability to prototype interactive flows (bonus: React Native, SwiftUI, Framer, ProtoPie, etc.)
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High product intuition, you can think like a PM when needed
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You care about user psychology
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Bonus if:
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You’ve worked on social, gaming, or habit-forming products
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You’ve built and shipped your own app
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Have done animations with Rive
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Why This Is Different
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You’ll work directly with founders and exited founders (Apple, Twitter, NASA engineers, Forbes 30u30 )
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Your work will be seen by hundreds of thousands within days
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We ship fast, experiments go live weekly
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We care deeply about emotional impact, not vanity metrics
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You’ll help define the design language of a generational consumer brand
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If you want to design something people use every single day with someone they love, this is that opportunity.
More at Candle
