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Dedalus Labs

AI agent infrastructure · persistent compute

Design Engineer

San Francisco Bay Area$150k–$250k/yrPosted 7 days ago
Software engineeringUnspecifiedFull TimeSponsorship mentioned
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About the role

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Please submit your application at: https://www.dedaluslabs.ai/careers

Only candidates who filled out our form above will be considered.

Mission

Dedalus Labs is an AI research neolab building infrastructure for AI agents.

We are looking for a design engineer who wants to build the UI for the platform that will power the AI agents of the future.

You might be a fit if you

Are obsessive about user experience.

Measure thrice, cut once.

Sweat the small details.

Believe great products are built from millions of tiny perfected parts.

Live at the bleeding edge of web and browser technology.

Have strong opinions about frameworks, languages, rendering models, and where the web is going.

Think the internet should be faster.

Have shipped amazing work.

Understand why a spring beats a tween.

Care about optimal bundling strategies.

View software engineering as simply moving typed data around.

Believe actions speak louder than words.

Are high agency and fiercely independent.

Say how things ought to be built, then build them.

Are a competitive teammate with a heart of gold.

Are hungry to learn, improve, and reflect deeply on feedback.

Go above and beyond in everything you do.

What we look for

  • Fluency with AI coding tools.

  • Deep expertise in React and TypeScript.

  • Experience with web frameworks like Next.js, Vite, or Remix.

  • Wizardry with styling libraries like Tailwind CSS.

  • Strong instincts in responsive design and motioning patterns.

  • Performance-pilled engineers with exceptional core web vitals instincts.

  • Good judgment around RSC, streaming, and loading states.

  • Responsive, accessible work.

  • Modern CSS you are a little smug about.

  • Nice-to-have

  • Experience with Motion, GSAP, View Transitions, WebGL, Three.js, React Three Fiber, or similar tools.

  • High-performance tooling, e.g. Vite+, the oxc stack, etc.

  • Canvas, shaders, GLSL, or WebGPU.

  • Open-source contributions we can look at.

  • Tools or techniques we have not heard of yet.

  • Experience writing APIs.

  • Comfort with Supabase or a similar database.

  • Strong knowledge of types.

  • Interest in category theory.

  • Taste

  • You know what good looks like.

  • Logistics

  • In person in San Francisco.

  • Remote considered case by case for exceptional applicants.

  • We sponsor visas.

  • Tips

  • The first thing we look at is your GitHub and your personal website. Show us the best version of yourself!

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