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About the role
The candidate should be a passionate and skilled Unreal XR Developer with 34 years of experience building immersive AR, VR, and Mixed Reality applications using Unreal Engine. The candidate should also have a fair knowledge of unity, but main focus is on unreal professional experience. The ideal candidate should have strong expertise in real-time 3D development, XR interaction systems, optimization for standalone and tethered XR devices, and a solid understanding of enterprise-grade immersive experiences. Candidate who have shown collaboration with cross teams like designers, 3D artists, UX specialists, and technology teams to build next-generation training simulations, virtual spaces, games, product configurators, and mixed reality applications. Key Responsibilities: 1. Design, develop, and maintain XR applications using Unreal Engine 5. 2. Build immersive VR, AR, and MR experiences for enterprise and commercial applications as well as Desktop 3D applications. 3. Develop interaction systems using Blueprints and C++. 4. Integrate OpenXR, Meta XR SDK, hand tracking, eye tracking, passthrough, and spatial anchors. 5. Optimize applications for Meta Quest, Pico, HTC Vive and other XR devices. 6. Develop multiplayer and networked XR experiences when required. 7. Collaborate with 3D artists to integrate optimized assets, animations, materials, and visual effects. 8. Create scalable architectures and reusable XR frameworks. 9. Debug and optimize applications to maintain high frame rates and smooth user experiences. 10. Participate in technical planning, architecture discussions, code reviews, and client demonstrations. 11. Stay updated with advancements in XR, spatial computing, Unreal Engine, and AI-driven immersive technologies. Required Skills Core Technical Skills: 34 years of professional experience in Unreal Engine development. Strong proficiency in Blueprint Visual Scripting. Positive knowledge of Unreal C++. Working knowledge of Unity 3D and its X .