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About the role
Are you passionate about squeezing maximum performance out of Unity and building next-gen immersive tech We are an early-stage startup looking for a hands-on engineer to join our small, fast-moving team in Indore, MP . What we're building: - Cross-platform AR/VR/XR and digital twins for Industry 4.0. - Highly performant 3D training and simulation experiences that run smoothly without requiring expensive, top-of-the-line hardware. What we're looking for: - 2+ years of real-time Unity application development. - Solid C# skills with hands-on experience using Unity DOTS/ECS, the Burst compiler, and Multithreading. - A developer who cares deeply about frame budgets, profiling, and draw-call optimization. Location: On-site Indore, MP Type: Full-time (Mid-Senior) If you enjoy working close to real hardware, integrating live data, and architecting data-oriented systems, check out the attached job description for the full breakdown of the role. How to apply: Send your rsum and work samples (GitHub, demo builds, or a short reel) to with the subject "Unity XR / Simulation Developer - [Your Name]" . Bonus: Include a short note on a performance problem you're proud of solving UnityDeveloper #XR #VirtualReality #AugmentedReality #DigitalTwins #Industry40 #TechCareers #Hiring #IndoreJobs #GameDev #Unity3D #ECS .