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About the role
As a Product Designer (UI/UX) at Flecks Labs, you will be responsible for owning the visual and interactive aspects of our games. You will collaborate closely with game designers and developers to shape the player experience from the moment they open the game to their deep engagement within it. Key Responsibilities: - Designing every aspect of the game's interface, including menus, flows, and interactions - Creating icons, badges, in-game assets, and promotional visuals - Utilizing Figma for UI flows, Photoshop/Illustrator for asset creation, and icon work - Ensuring game-UI aesthetics reflect personality, depth, and polish - Crafting intuitive flows for complex systems such as lobbies, shops, and progression screens - Providing production-ready assets, sprites, and specifications to developers - Establishing information hierarchy, touch targets, and mobile ergonomics - Applying knowledge of F2P UI patterns to enhance player engagement and retention - Balancing between speed and quality in design iterations - Collaborating effectively with a small cross-functional team Qualifications: - At least 1 year of experience in designing UI/UX for mobile games, with a preference for shipped titles - Proficiency in visual design, illustration, and Figma - Understanding of game design principles and aesthetics - Experience in designing for complex systems and F2P UI patterns - Strong communication skills and ability to work asynchronously At Flecks Labs, we are passionate about creating engaging and scalable gaming experiences. Join our high-velocity team to make a significant impact in the gaming industry. As a Product Designer (UI/UX) at Flecks Labs, you will be responsible for owning the visual and interactive aspects of our games. You will collaborate closely with game designers and developers to shape the player experience from the moment they open the game to their deep engagement within it. Key Responsibilities: - Designing every aspect of the game's interface, including menus, flows, and interactions - Creating icons, badges, in-game assets, and promotional visuals - Utilizing Figma for UI flows, Photoshop/Illustrator for asset creation, and icon work - Ensuring game-UI aesthetics reflect personality, depth, and polish - Crafting intuitive flows for complex systems such as lobbies, shops, and progression screens - Providing production-ready assets, sprites, and specifications to developers - Establishing information hierarchy, touch targets, and mobile ergonomics - Applying knowledge of F2P UI patterns to enhance player engagement and retention - Balancing between speed and quality in design iterations - Collaborating effectively with a small cross-functional team Qualifications: - At least 1 year of experience in designing UI/UX for mobile games, with a preference for shipped titles - Proficiency in visual design, illustration, and Figma - Understanding of game design principles and aesthetics - Experience in designing for complex systems and F2P UI patterns - Strong communication skills and ability to work asynchronously At Flecks Labs, we are passionate about creating engaging and scalable gaming experiences. Join our high-velocity team to make a significant impact in the gaming industry.
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