Source description
About the role
About the job: Key Responsibilities: 1. Optimize, unwrap, and prepare large interior design files in 3ds Max for importing into Unreal Engine 2. Set up baked and dynamic lighting, light mapping, materials, and compositing in Unreal Engine 3. Assist in testing, profiling, debugging, and developing internal Unreal Engine and 3ds Max pipelines and plugins 4. Manage and optimize the 3D asset library Who can apply: Only those candidates can apply who: are Computer Science Engineering students Salary: ₹ 3,00,000 - 3,20,000 /year Experience: No experience required Deadline: 2026-08-26 23:59:59 Skills required: Autodesk 3ds Max, Adobe After Effects and Unreal Engine Other Requirements: 1. Working knowledge of both UE4 and UE5 is required About Company: We are a virtual-reality-tech-based design and contracting venture that aims at disrupting the way consumers design and execute the interiors of their spaces. At the core of the venture is a path-breaking technology product that 'gamifies' the interior-designing experience for the consumer, putting the control of interior design in the hands of the consumer. Combined with our contracting arm, which consists of our own product manufacturing capabilities and a curated vendor network, we come in as the end-to-end design-to-execution partner for companies looking to build their office, builders looking to differentiate their residential or commercial projects, or players in the managed working space market.