Source description
About the role
What You’ll Do
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Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
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Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
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Work with the policy training team to bridge the sim-to-real gap
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Develop a real-to-sim pipeline in collaboration with the asset generation team
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Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What You’ll Bring
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Passion for your craft and demonstrated excellence in physics simulation engineering
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Exceptional ownership and initiative—finding and solving problems independently
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Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD
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Insights and requests from a robotic researcher/engineer’s perspective for improving user experience
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Proficiency in CUDA and GPU programming
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Bonus: Experience in robotics control
More at Genesis
