Padmi
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Larian Studios

Baldur's Gate 3 · Divinity: Original Sin 2

Combat Designer

PL · OnsitePosted 3 months ago
Software engineeringUnspecifiedFull Time
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Devise & take ownership of tactical, engaging combat encounters for our games, each with a novel, memorable challenge at its core.

Follow up on asset requests with other departments (Art, Narrative, Scripting...) to ensure production is aligned.

Learn & master our tools; report bugs & UX issues; be a vector for improvement.

Be a beacon of knowledge for the game's combat encounters; proactively track, and stay current with, any change in mechanics & game rules.

Proactively flag & follow up on any issue impacting the overall combat experience.

Understand and become an advocate for the player's motivations & expectations.

Keep up with the industry's state of the art.

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