Source description
About the role
We are looking for an experienced Unity developer to build AR, VR, and mixed reality applications. You will translate design specifications into interactive 3D experiences, working across simulation, training, and product visualization domains. Requirements Strong OOP fundamentals and expert-level C# programming Advanced knowledge of the Unity engine, C# Mono runtime, and performance optimization Experience integrating third-party SDKs and APIs into Unity applications Solid understanding of game/experience architecture and design patterns Familiarity with cross-platform UI design in Unity (meta quest, Apple Vision Pro, mobile AR) Strong understanding of 2D/3D space, coordinate systems, and asset pipelines Deep knowledge of Unity physics, lighting, shaders, materials, meshes, and VFX Hands-on experience with standard AR/VR hardware and spatial computing best practices Debugging, profiling, and performance tuning across device targets What we expect of you Excellent written and verbal communication skills Strong problem-solving and organizational abilities Experience with AR/VR hardware including Meta Quest, Apple Vision Pro, and mobile AR frameworks Performance-conscious considerate of memory, GPU, and thermal constraints on target devices Team player with leadership and mentoring qualities Ability to handle shifting priorities and rapid iteration cycles Deep technical knowledge with experience shipping large applications Perks and Benefits 5 Days Working Flexible Timings Work on cutting-edge spatial computing and immersive experiences Disclaimer : This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying. We are looking for an experienced Unity developer to build AR, VR, and mixed reality applications. You will translate design specifications into interactive 3D experiences, working across simulation, training, and product visualization domains. Requirements Strong OOP fundamentals and expert-level C# programming Advanced knowledge of the Unity engine, C# Mono runtime, and performance optimization Experience integrating third-party SDKs and APIs into Unity applications Solid understanding of game/experience architecture and design patterns Familiarity with cross-platform UI design in Unity (meta quest, Apple Vision Pro, mobile AR) Strong understanding of 2D/3D space, coordinate systems, and asset pipelines Deep knowledge of Unity physics, lighting, shaders, materials, meshes, and VFX Hands-on experience with standard AR/VR hardware and spatial computing best practices Debugging, profiling, and performance tuning across device targets What we expect of you Excellent written and verbal communication skills Strong problem-solving and organizational abilities Experience with AR/VR hardware including Meta Quest, Apple Vision Pro, and mobile AR frameworks Performance-conscious considerate of memory, GPU, and thermal constraints on target devices Team player with leadership and mentoring qualities Ability to handle shifting priorities and rapid iteration cycles Deep technical knowledge with experience shipping large applications Perks and Benefits 5 Days Working Flexible Timings Work on cutting-edge spatial computing and immersive experiences Disclaimer : This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
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