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About the role
About the Opportunity A fast-scaling game development studio in the interactive entertainment sector, we build high-performance, cross-platform games for PC, console, and mobilepushing the boundaries of real-time graphics, gameplay systems, and multiplayer architecture. Our team crafts immersive, player-first experiences powered by cutting-edge game engines and scalable backend services, shipping titles used by millions globally. Role & Responsibilities - Lead the technical design and implementation of core gameplay systems, physics, AI, and networking across multiple platforms. - Architect and optimize performance-critical code in C++ and C# to deliver silky-smooth frame rates on low-end to high-end devices. - Own the game engine pipelinecustomizing Unreal Engine or Unity for studio-specific needs including rendering, asset streaming, and tooling. - Collaborate with designers and artists to translate creative vision into functional, debuggable, and scalable game features. - Mentor junior engineers, conduct code reviews, and enforce best practices in software architecture and game development workflows. - Integrate third-party SDKs, analytics, and live ops services (e.g., cloud saves, matchmaking, in-app purchases) with minimal performance overhead. Skills & Qualifications - Must-Have - Unreal Engine - Unity - C++ - C# - Gameplay Programming - Multiplayer Networking - Performance Optimization - Shader Programming - Preferred - Photon Engine - PlayFab - GitHub Actions / CI/CD for Games Benefits & Culture Highlights - Hybrid work model with adaptable remote options and in-office collaboration hubs across India. - Access to AAA-level game dev tools, quarterly tech talks, and professional certification stipends. - Ship games that matteryour code ships to millions, with direct impact on player experience and engagement. .
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