Padmi

Technical Architect - Game Development

Delhi NCRPosted 2 months ago
Software engineeringSeniorFull Time; Regular
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Position: Technical Architect - Game Development Experience: 6+ years in game development with significant cross-platform experience Location: Netaji Subhash Place, Pitampura, Delhi. Employment Type: Full-Time Reports to: Senior Director of Engineering About the Role Responsibilities Lead technical evaluation and assessment of game codebases across multiple projects Perform in-depth technical assessments of game codebases to identify architectural risks and long-term sustainability considerations Provide architectural guidance and technical recommendations for cross-platform game development initiatives Collaborate with development teams to improve code quality and development practices Analyze technical feasibility, potential risks, and architectural considerations for various game projects Partner with development teams to design and prepare tooling that supports game development and cross-platform initiatives Work with engineers, tech artists, producers, and designers to ensure technical excellence throughout the development lifecycle Requirements Senior engineer or architect with deep expertise in cross-platform game development Strong technical foundation with ability to evaluate complex codebases and provide actionable recommendations Comprehensive understanding of the game development lifecycle from concept through deployment Excellent collaboration and communication skills with ability to work across diverse teams Strong proficiency in C++ and/or C# (depending on your engine focus) Understanding of build systems (CMake, Make, or similar) Hands-on experience with at least one major game engine (Unity, Unreal, or proprietary engines) Experience with code analysis tools and modern development best practices Experience with large or legacy game codebases Bonus Points Familiarity with emerging technologies and tools in game development Exposure to AI-assisted tools (optional) Familiarity with CI/CD pipelines Knowledge of multi-threading and memory management optimization Experience shipping games across multiple platforms (PC, console, mobile) Background in software architecture patterns and scalable development practices Preferred Qualifications: Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Proven track record with successful multi-platform game releases Working Hours: Standard business hours with flexibility for collaboration with global teams Position: Technical Architect - Game Development Experience: 6+ years in game development with significant cross-platform experience Location: Netaji Subhash Place, Pitampura, Delhi. Employment Type: Full-Time Reports to: Senior Director of Engineering About the Role Responsibilities Lead technical evaluation and assessment of game codebases across multiple projects Perform in-depth technical assessments of game codebases to identify architectural risks and long-term sustainability considerations Provide architectural guidance and technical recommendations for cross-platform game development initiatives Collaborate with development teams to improve code quality and development practices Analyze technical feasibility, potential risks, and architectural considerations for various game projects Partner with development teams to design and prepare tooling that supports game development and cross-platform initiatives Work with engineers, tech artists, producers, and designers to ensure technical excellence throughout the development lifecycle Requirements Senior engineer or architect with deep expertise in cross-platform game development Strong technical foundation with ability to evaluate complex codebases and provide actionable recommendations Comprehensive understanding of the game development lifecycle from concept through deployment Excellent collaboration and communication skills with ability to work across diverse teams Strong proficiency in C++ and/or C# (depending on your engine focus) Understanding of build systems (CMake, Make, or similar) Hands-on experience with at least one major game engine (Unity, Unreal, or proprietary engines) Experience with code analysis tools and modern development best practices Experience with large or legacy game codebases Bonus Points Familiarity with emerging technologies and tools in game development Exposure to AI-assisted tools (optional) Familiarity with CI/CD pipelines Knowledge of multi-threading and memory management optimization Experience shipping games across multiple platforms (PC, console, mobile) Background in software architecture patterns and scalable development practices Preferred Qualifications: Bachelor's or Master's degree in Computer Science, Software Engineering, or related field Proven track record with successful multi-platform game releases Working Hours: Standard business hours with flexibility for collaboration with global teams

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