Padmi

User Interface Artist - Games

BangalorePosted 1 month ago
Digital Interface DesignSeniorFull Time; Regular
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The Role We're looking for a passionate UI Artist with 35 years of gaming experience to own the look, feel, and polish of our in-game experience. You'll work closely with game designers, engineers, and artists to design and build interfaces that millions of players will touch from first sketch in Figma to final pixel in Unity. Responsibilities Game UI Design and Visual Craft Conceptualise, design, and create stunning UI/UX for HUDs, menus, shop screens, events, and onboarding flows.Develop and maintain a consistent visual style, component library, and UI guidelines across the game.Find creative art solutions to production challenges and platform constraints.Implementation and Production Take screens from rough idea to Figma prototype to final Unity implementation.Partner with engineering on scalable UI systems prefabs, anchors, sprite atlases, localisation, and UI animations.Contribute to the art pipeline while meeting project deadlines.AI-Driven Workflows Leverage AI tools (Midjourney, Stable Diffusion, ChatGPT, Firefly, etc.) to accelerate ideation and iterate faster.Continuously explore and adopt emerging AI-powered design tools.Collaboration and Iteration Work closely with game designers, developers, and producers to ship impactful features.Improve UX through playtesting, data, and constant iteration post-launch. What You Bring Must-Haves 35 years of UI art experience in gaming (mobile, PC, or console).Strong Figma components, auto-layout, prototyping, design systems.Hands-on Unity UGUI, prefabs, anchors, sprite atlases, basic animation.Daily use of AI tools in your creative workflow.Excellent Adobe Creative Suite (Photoshop, Illustrator, After Effects).Strong fundamentals in typography, layout, colour, and hierarchy.A portfolio of shipped game UI not just concepts or mockups.Self-motivated, hungry, and obsessed with quality.Nice-to-Haves Mobile, hybrid casual, or live-ops titles.Familiarity with monetisation, IAP, and F2P design patterns.Experience with Spine, Rive, or Lottie for UI animation.Awareness of shaders, VFX, or technical art for UI.Mentoring or guiding junior artists. Why Qila Ship games to millions your work will be seen.Small, senior team where your decisions matter.Freedom to experiment with AI-driven workflows.A culture that values craft, ownership, and speed. How to Apply Send your portfolio + resume to contactus@qilagames.com or DM us on LinkedIn. Applications without a portfolio of shipped game UI will not be considered. The Role We're looking for a passionate UI Artist with 35 years of gaming experience to own the look, feel, and polish of our in-game experience. You'll work closely with game designers, engineers, and artists to design and build interfaces that millions of players will touch from first sketch in Figma to final pixel in Unity. Responsibilities Game UI Design and Visual Craft Conceptualise, design, and create stunning UI/UX for HUDs, menus, shop screens, events, and onboarding flows.Develop and maintain a consistent visual style, component library, and UI guidelines across the game.Find creative art solutions to production challenges and platform constraints.Implementation and Production Take screens from rough idea to Figma prototype to final Unity implementation.Partner with engineering on scalable UI systems prefabs, anchors, sprite atlases, localisation, and UI animations.Contribute to the art pipeline while meeting project deadlines.AI-Driven Workflows Leverage AI tools (Midjourney, Stable Diffusion, ChatGPT, Firefly, etc.) to accelerate ideation and iterate faster.Continuously explore and adopt emerging AI-powered design tools.Collaboration and Iteration Work closely with game designers, developers, and producers to ship impactful features.Improve UX through playtesting, data, and constant iteration post-launch. What You Bring Must-Haves 35 years of UI art experience in gaming (mobile, PC, or console).Strong Figma components, auto-layout, prototyping, design systems.Hands-on Unity UGUI, prefabs, anchors, sprite atlases, basic animation.Daily use of AI tools in your creative workflow.Excellent Adobe Creative Suite (Photoshop, Illustrator, After Effects).Strong fundamentals in typography, layout, colour, and hierarchy.A portfolio of shipped game UI not just concepts or mockups.Self-motivated, hungry, and obsessed with quality.Nice-to-Haves Mobile, hybrid casual, or live-ops titles.Familiarity with monetisation, IAP, and F2P design patterns.Experience with Spine, Rive, or Lottie for UI animation.Awareness of shaders, VFX, or technical art for UI.Mentoring or guiding junior artists. Why Qila Ship games to millions your work will be seen.Small, senior team where your decisions matter.Freedom to experiment with AI-driven workflows.A culture that values craft, ownership, and speed. How to Apply Send your portfolio + resume to contactus@qilagames.com or DM us on LinkedIn. Applications without a portf

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