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Spellbrush

generative AI · anime game development

Frontend Engineer (Anime Games)

Remote · San Francisco Bay Area · TokyoPosted 2 months ago
Digital Interface DesignUnspecified
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Opens the source posting on ycombinator.com

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About the role

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The Frontend Role:

We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.

You may be a good fit if:

You love anime and the anime aesthetic

As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.

You enjoy working on complex SPAs.

Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!

And you also have some design sense.

Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.

You're comfortable working on small, fast-paced teams

We currently have a tiny team of two on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara), or San Francisco. Visa sponsorships are available.

One address, no account. We’ll tell you when matching roles go live.

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