Padmi

Ar Vr Developer (Telangana)

HyderabadPosted 1 month ago
Software engineeringJuniorFull Time; Regular
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Job Summary: We are looking for an innovative and skilled AR/VR Developer to design, build, and implement immersive augmented and virtual reality applications. The ideal candidate will combine creativity with strong technical expertise to deliver engaging, high-performance experiences for mobile, web, or headset-based platforms. Key Responsibilities: - Design, develop, and maintain AR and VR applications using tools such as Unity3D, Unreal Engine, or similar platforms. - Collaborate with designers, 3D artists, and product teams to translate concepts into interactive experiences. - Implement interactive elements, animations, and physics-based features in immersive environments. - Optimize application performance for different devices (e.g., mobile, Oculus, HTC Vive, HoloLens, ARKit/ARCore). - Integrate APIs, SDKs, and third-party tools to enhance user experience and functionality. - Debug, test, and refine applications to ensure stability, scalability, and usability. - Research emerging AR/VR technologies and trends to propose cutting-edge solutions. - Develop prototypes, proof-of-concepts, and demos for new AR/VR features. - Maintain technical documentation, workflows, and best practices. - Collaborate cross-functionally with UX/UI designers, backend engineers, and creative teams. Qualifications: - Bachelors degree in Computer Science, Game Development, Interactive Media, or a related field. - 2+ years of experience in AR/VR application development. - Proficiency in C# (for Unity) or C++ (for Unreal Engine) programming languages. - Strong understanding of 3D mathematics, graphics pipelines, and object-oriented design. - Experience with ARKit, ARCore, Vuforia, MRTK, or similar AR/VR frameworks. - Familiarity with 3D modeling and animation tools (Blender, Maya, 3ds Max) is a plus. - Understanding of UX/UI design for immersive environments. - Excellent problem-solving, debugging, and performance optimization skills. - Ability to work collaboratively in a multidisciplinary team environment. Preferred: - Experience developing for XR devices (Oculus Quest, HoloLens, Magic Leap, etc.). - Knowledge of spatial computing, gesture recognition, and hand tracking technologies. - Experience with networked multiplayer AR/VR environments or cloud-based XR solutions. - Familiarity with WebAR and WebXR frameworks. - Portfolio or demo reel showcasing previous AR/VR projects Job Summary: We are looking for an innovative and skilled AR/VR Developer to design, build, and implement immersive augmented and virtual reality applications. The ideal candidate will combine creativity with strong technical expertise to deliver engaging, high-performance experiences for mobile, web, or headset-based platforms. Key Responsibilities: - Design, develop, and maintain AR and VR applications using tools such as Unity3D, Unreal Engine, or similar platforms. - Collaborate with designers, 3D artists, and product teams to translate concepts into interactive experiences. - Implement interactive elements, animations, and physics-based features in immersive environments. - Optimize application performance for different devices (e.g., mobile, Oculus, HTC Vive, HoloLens, ARKit/ARCore). - Integrate APIs, SDKs, and third-party tools to enhance user experience and functionality. - Debug, test, and refine applications to ensure stability, scalability, and usability. - Research emerging AR/VR technologies and trends to propose cutting-edge solutions. - Develop prototypes, proof-of-concepts, and demos for new AR/VR features. - Maintain technical documentation, workflows, and best practices. - Collaborate cross-functionally with UX/UI designers, backend engineers, and creative teams. Qualifications: - Bachelors degree in Computer Science, Game Development, Interactive Media, or a related field. - 2+ years of experience in AR/VR application development. - Proficiency in C# (for Unity) or C++ (for Unreal Engine) programming languages. - Strong understanding of 3D mathematics, graphics pipelines, and object-oriented design. - Experience with ARKit, ARCore, Vuforia, MRTK, or similar AR/VR frameworks. - Familiarity with 3D modeling and animation tools (Blender, Maya, 3ds Max) is a plus. - Understanding of UX/UI design for immersive environments. - Excellent problem-solving, debugging, and performance optimization skills. - Ability to work collaboratively in a multidisciplinary team environment. Preferred: - Experience developing for XR devices (Oculus Quest, HoloLens, Magic Leap, etc.). - Knowledge of spatial computing, gesture recognition, and hand tracking technologies. - Experience with networked multiplayer AR/VR environments or cloud-based XR solutions. - Familiarity with WebAR and WebXR frameworks. - Portfolio or demo reel showcasing previous AR/VR projects

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