Source description
About the role
Strong working knowledge of Unity3D Proficiency in C# and/or C++ with strong Object-Oriented Programming skills Ability to implement user interfaces from mockups/storyboards and design intuitive user interactions Familiarity with standard AR/VR hardware, software, best practices, and design patterns Solid understanding of 2D/3D mathematical concepts (linear algebra, matrix multiplication, quaternions) Knowledge of game engine concepts such as lighting, shaders, materials, meshes, and scripting Experience with source control tools (Git) and issue tracking systems (Jira, Trello) Strong debugging skills with ability to diagnose, document, and fix issues Collaborative experience in multi-person teams with structured development practices Job Features Job Category IT Experience 3 to 9 Years Skills C# and/or C++ Primary skills 2D/3D mathematical concepts Education Any Graduate
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