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About the role
Version Control & CI/CD Mastery: Deep expertise in both Perforce and Git, with a strong understanding of their distinct workflows and underlying models, as well as hands-on experience designing and authoring Jenkins pipelines for robust CI/CD processes within mature development infrastructures.
Game Engine & Asset Pipeline Knowledge: Working knowledge of Unreal Engine 5 project structures and asset pipelines, including a strong understanding of the challenges associated with merging game-specific assets such as .uasset files, Blueprints, and other engine-generated content.
Applied AI/ML Practitioner: Proven ability to build practical applications using LLMs through APIs, including prompt engineering, context engineering, agentic frameworks, and retrieval-augmented generation (RAG). Experience applying these techniques to areas such as code-diff analysis, semantic understanding, and automated conflict resolution, with a focus on orchestration rather than model training.
Polyglot Developer & Systems Integrator: Proficient in Python, C# for engine tooling, and C++, with full-stack web development experience (e.g., React and Node.js) for internal dashboard development. Skilled at orchestrating complex systems and integrations across multiple platforms and APIs, including version control systems, CI/CD tools, Jira, and Slack.
Autonomous & Strategic Thinker: A highly self-directed professional capable of independently driving complex projects, strategically leveraging AI orchestration to delegate work to specialized agent sub-systems, and designing resilient architectures with robust state management.
Game Industry Experience: Demonstrated experience in the game industry or engine development, with a strong appreciation for the unique technical and workflow complexities of game production.
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