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Panic Button

game porting · cross-platform console development

Lead Software Engineer

Austin · Onsite$150k–$220kPosted 12 months ago
Software engineeringSenior
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Opens the source posting on panicbuttongames.com

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About the role

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Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Responsibilities

  • • Lead and mentor a team of software engineers

  • • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms

  • • Collaborate closely with internal development teams, external partners, and platform holders

  • • Responsible for performance and stability across all platforms

  • • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues

  • • Contribute hands-on to coding, debugging, and problem-solving

  • • Participate in strategic planning and technical roadmap development

Requirements

  • • Lead and mentor a team of software engineers

  • • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms

  • • Collaborate closely with internal development teams, external partners, and platform holders

  • • Responsible for performance and stability across all platforms

  • • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues

  • • Contribute hands-on to coding, debugging, and problem-solving.

  • • Participate in strategic planning and technical roadmap development

  • Bonus

  • • Experience with Unreal Engine 4/5 or Unity

Salary Range

• $150,000 - $220,000

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