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About the role
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements
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• Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
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• Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
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• Experience debugging rendering issues
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• Experience profiling and optimizing both CPU and GPU utilization
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• 2+ years C++ development and graphics programming experience
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