Padmi

Audio Visual (AV) Unreal Engine - Engineer

IndiaPosted 1 month ago
Electrical Electronics And Computer Hardware EngineeringMid-levelFull Time; Regular
Apply at MERIL

Opens the source posting on shine.com

Source description

About the role

View original

Job Title: Audio Visual (AV) Unreal Engine - Engineer. Department: R&D Immersive Technologies. Location: Vapi, Gujarat Reports To: Sr. Manager Immersive Technologies Job Purpose: To design, deploy, and support professional Audio Visual (AV) systems integrated with Unreal Engine-based immersive visualization platforms. The role involves configuring multi-display environments, projection systems, LED walls, media servers, and Unreal Engine nDisplay clusters for real-time visualization, simulation, digital twin, XR, and virtual production applications. The engineer will collaborate with graphics programmers, Unreal Engine developers, and hardware teams to ensure synchronized, high-performance rendering across complex display infrastructures while delivering reliable, production-grade AV deployments. Key Responsibilities: 1. Professional Audio Visual System Design & Deployment Design, configure, install, and commission professional AV systems for immersive visualization environments. Deploy and integrate: High-resolution projectors LED video walls Curved and cylindrical displays Multi-display visualization systems Immersive dome environments Configure professional AV equipment including: Media servers Video processors Matrix switchers Signal routing hardware Display controllers Perform system commissioning, testing, calibration, and preventive maintenance. Ensure optimal image quality, color consistency, brightness uniformity, and display alignment. 2. Unreal Engine nDisplay Deployment Configure and deploy Unreal Engine nDisplay clusters for synchronized rendering. Build and maintain: Cluster configurations Display topology Render node configurations Multi-machine rendering environments Configure and manage Unreal Engine Switchboard. Support synchronized rendering across multiple GPUs, displays, and rendering nodes. Optimize rendering performance while maintaining low latency. Troubleshoot deployment issues involving rendering, synchronization, and display outputs. 3. Display Synchronization & Visualization Systems Configure synchronized playback across multiple displays. Implement: Frame synchronization Genlock Timecode synchronization Multi-display synchronization Projection edge blending Display warping Support immersive visualization systems including: Simulation platforms Digital twins XR environments Virtual production stages Optimize rendering pipelines for smooth playback and consistent visual quality. 4. AV Hardware Integration Integrate Unreal Engine visualization systems with professional AV hardware. Configure and maintain: HDMI SDI DisplayPort Fiber video transmission AV-over-IP infrastructure Configure display processors and routing systems. Perform hardware diagnostics and component replacement when required. Support installation and commissioning activities at customer locations. 5. Testing, Calibration & Performance Optimization Conduct display calibration for: Brightness Color accuracy Geometry correction Image alignment Perform performance testing under production workloads. Optimize GPU utilization and rendering performance. Monitor display quality and ensure reliable long-duration operation. Support Factory Acceptance Testing (FAT) and Site Acceptance Testing (SAT). 6. Troubleshooting & System Reliability Diagnose and resolve issues related to: Display synchronization Unreal Engine deployments Media server operation AV hardware failures Signal routing Display latency Maintain high system availability through preventive maintenance and rapid fault resolution. Support field troubleshooting and remote diagnostics. 7. Documentation & Cross-Functional Collaboration Prepare and maintain: System architecture documentation AV wiring diagrams Installation procedures Deployment guides Technical reports Collaborate closely with: Unreal Engine Developers Graphics Engineers Software Development Teams Electronics Engineers Mechanical Design Teams Product Management QA & Validation Teams Participate in design reviews, system integration, validation, and customer demonstrations. Qualifications and Experience: B.E./B.Tech in Electronics Engineering, Electrical Engineering, Computer Science, Multimedia Engineering, Audio Visual Engineering, Information Technology, or related disciplines. Minimum 3+ years of experience in professional AV system deployment or immersive visualization projects. Experience working with Unreal Engine-based visualization environments is preferred. Hands-on experience with professional display technologies and AV infrastructure. Required Technical Skills: Professional AV Systems Professional AV system design and deployment Media servers Projection systems LED video walls Display controllers Signal .

One address, no account. We’ll tell you when matching roles go live.

More at MERIL

Related open roles

View all roles