Padmi

Technical Artist (Unreal Engine Focus)

IndiaPosted 1 month ago
Software engineeringSeniorFull Time; Regular
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Job Title: Technical Artist (Unreal Engine Focus) Job Type: Contract Experience: 47 Years Location: Remote Job Summary We are seeking an experienced Technical Artist (Unreal Engine Focus) to bridge the gap between art, design, and engineering by optimizing real-time content and developing scalable workflows in Unreal Engine 5. The ideal candidate will possess expertise in shaders, materials, VFX, performance optimization, and pipeline automation. This role is responsible for ensuring that high-fidelity visual content meets target performance budgets while supporting artists and developers with efficient tools, workflows, and technical solutions. Key Responsibilities Develop, maintain, and optimize Master Materials, Material Functions, and reusable shader libraries in Unreal Engine.Create advanced node-based shader systems using the Material Editor and HLSL.Design visually compelling and optimized materials for environments, characters, products, and digital twins.Build high-quality real-time visual effects using Niagara VFX.Profile and optimize scenes using Unreal Insights, GPU Visualizer, and Stat Commands.Monitor and improve frame rate, VRAM usage, draw calls, CPU/GPU performance, and memory utilization.Develop automated asset import, validation, and optimization pipelines using Python and **Editor Utility Blue .

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