Source description
About the role
Job Title: Technical Artist (Unreal Engine Focus) Job Type: Contract Experience: 47 Years Location: Remote Job Summary We are seeking an experienced Technical Artist (Unreal Engine Focus) to bridge the gap between art, design, and engineering by optimizing real-time content and developing scalable workflows in Unreal Engine 5 . The ideal candidate will possess expertise in shaders, materials, VFX, performance optimization, and pipeline automation. This role is responsible for ensuring that high-fidelity visual content meets target performance budgets while supporting artists and developers with effective tools, workflows, and technical solutions. Key Responsibilities Develop, maintain, and optimize Master Materials , Material Functions , and reusable shader libraries in Unreal Engine. Create advanced node-based shader systems using the Material Editor and HLSL . Design visually compelling and optimized materials for settings, characters, products, and digital twins. Build high-quality real-time visual effects using Niagara VFX . Profile and optimize scenes using Unreal Insights , GPU Visualizer , and Stat Commands . Monitor and improve frame rate, VRAM usage, draw calls, CPU/GPU performance, and memory utilization. Develop automated asset import, validation, and optimization pipelines using Python and Editor Utility Blue .
More at Ajiledone Technologies